Integrate WebRTC signaling and authentication into your multiplayer game
Create a project in the dashboard and generate API keys
Connect to the WebRTC signaling server for P2P networking
Player authentication with OAuth and session management
Unity, Godot, and Web SDKs for easy integration
GameFyber is a WebRTC signaling service with authentication and user management for indie multiplayer games. It handles the signaling needed for peer-to-peer connections, so your players can connect directly to each other.
The service consists of:
Documentation is being written as features are completed. Check back soon for integration guides and API references.