No hidden fees. No enterprise sales calls. Pay for what you use, or start free.
Perfect for building and testing your game
The dashboard and API key system are live. The WebRTC signaling server and SDKs are still in development.
Right now, everything is free while I build and test the service. Pricing will be determined based on actual costs, but will remain affordable for indie game developers. Early adopters will get special pricing.
Each WebRTC peer connection that uses the signaling server counts as one connection. This is typically one connection per player when they join a game room or lobby.
On the free tier, connections will be rate-limited. On paid tiers, you can add overage at $0.001 per connection (planned pricing). You'll be notified before hitting limits.
Yes. Changes take effect immediately. Downgrades will be prorated with credit toward your next bill.
Yes. All authentication uses industry-standard OAuth 2.0. Passwords are hashed with bcrypt. Player data is never sold or shared with third parties.
Not yet, but I'm planning to offer free Pro tier access for verified open source games and student projects. Reach out if you're interested.